rough anamatic with sound
http://vimeo.com/33950328
2011年12月19日星期一
Tension charts
1. Alma by Rodrigo Blaas
The character's mood and every reaction are all crucial to the overall tension. The music and sound effects seem to be adding up the tension and helping the viewers to understand the story more.
2. My film
The music of the whole piece adds more elements to the story than just the visual part. The girl's mood and reactions to different environments are what drive through the whole film and create different levels of tensions.
The character's mood and every reaction are all crucial to the overall tension. The music and sound effects seem to be adding up the tension and helping the viewers to understand the story more.
2. My film
The music of the whole piece adds more elements to the story than just the visual part. The girl's mood and reactions to different environments are what drive through the whole film and create different levels of tensions.
2011年12月12日星期一
Why Paper
My animation is about a girl travelling on a train with each of the train sections representing different segments of her life. The themes for my animated film are predestination and the idea of fitting in different environments. My intention for this film is for the viewers to feel some connections for any of the three stages of this girl’s life. Also, I want to make the aesthetics of this film very distinctive and attractive.
Ever since I started my art practice, I have been making artwork that is about imaginary and surreal spaces where characters can interact and move in. Gustave Klimt and Salvador Dali have been my early influential artists ever since the beginning of my high school education. Klimt’s decorative elements and his use of patterns and rich colors have stroked me when I first saw it. As for Dali, the surreal quality of all his paintings is breathtaking whenever I see any of his work.
Lately I have been surfing online for a large amount of time each day getting inspirations from different contemporary artists. One of them is a deviantart artist named Kidchan. Her style involves a mixture of traditional techniques of drawing and digital rendering of coloring and textures. I consider her work to be inspiring also because of the colors and compositions of the spaces she creates visually. I am using her work as a reference for my first train car.
My idea of a girl travelling through a train came from a project I did in the spring semester for the class, Digital Illustration. The theme for the piece is called imaginary world. I did a piece illustrating a girl travelling through a familiar yet strange world of a train car finding herself not belonging into the surroundings. Thus, she becomes the outcast. I began to develop the idea of travelling on a train furthur. Trains or skytrains are transportations that take people from one place to another, from a start to a destination. Whenever I am on skytrains, I observe the people around me. There are people who are plugged in with their music, probably daydreaming. There are children who might be taking the skytrains for their first few times. They are very fascinated by the machine and full of wonders. There are also men with suits who are going to work. Their faces are emotionless and they dress the same. I see train rides very similar to life journeys metaphorically. Trains take people from childhood to youthhood, student to working class, innocence to maturity. I am very familiar with train rides yet I think it is a very good subject to explore because of the different connections everyone has with the trains.
I am very interested in the idea of surrealism and exploring the unconscious. Symbolism plays a big role in my film. For each of the train cars there are numerous of symbols and metaphors involved. For the first train car, the fish is a major symbol representing the little girl's imaginary impulses and innocence. The fish was then hooked, killed, cooked and then delievered back to the little girl in the second train car. This is metaphorically saying the girl's imaginary impulses and innocence were killed as she grows up. I remember hearing the saying of "highschool is like a jungle". Therefore I am making my second train car in the looking of a forest, with different animals representing the different rankings of a social hierarchy. After eating the fish, the girl transforms into a rabbit which has low hierarchy in the jungle known by default. After getting teased and humiliated, the girl eventually gets provoked and fights back for herself. In the last train car, it will look very commercial and minimal at the same time. There are going to be blank cubes rotating and moving in robotic motions symbolizing the motions of the social class. She tries to follow and joins the motion but could not fit in. She then finds an empty cube, fits herself in it, and joins the robotic motions of the cubes. The camera then zooms out to see that the cubes are actually the gears that supports the movement of the train. The train ends as another girl gets on a train on a train station.
I consider the mood for my animation as melancholy. One might relate to my film by thinking how one does not want to grow up and mature but gets forced into doing so. I think the process of growing up is not easy, but it is mandatory to do so. I have heard stories of friends going into the society, not doing what they were taught in school, but doing very restricted and non creative tasks. The ending of my film in a way is saying one has to depersonalize oneself when joining in the society(the cubes). However, standing from a positive point of view, becoming a cube and playing a part of the team supports the whole system: the train or companies we will be working for in the future.
Work Cited
Ever since I started my art practice, I have been making artwork that is about imaginary and surreal spaces where characters can interact and move in. Gustave Klimt and Salvador Dali have been my early influential artists ever since the beginning of my high school education. Klimt’s decorative elements and his use of patterns and rich colors have stroked me when I first saw it. As for Dali, the surreal quality of all his paintings is breathtaking whenever I see any of his work.
Lately I have been surfing online for a large amount of time each day getting inspirations from different contemporary artists. One of them is a deviantart artist named Kidchan. Her style involves a mixture of traditional techniques of drawing and digital rendering of coloring and textures. I consider her work to be inspiring also because of the colors and compositions of the spaces she creates visually. I am using her work as a reference for my first train car.
My idea of a girl travelling through a train came from a project I did in the spring semester for the class, Digital Illustration. The theme for the piece is called imaginary world. I did a piece illustrating a girl travelling through a familiar yet strange world of a train car finding herself not belonging into the surroundings. Thus, she becomes the outcast. I began to develop the idea of travelling on a train furthur. Trains or skytrains are transportations that take people from one place to another, from a start to a destination. Whenever I am on skytrains, I observe the people around me. There are people who are plugged in with their music, probably daydreaming. There are children who might be taking the skytrains for their first few times. They are very fascinated by the machine and full of wonders. There are also men with suits who are going to work. Their faces are emotionless and they dress the same. I see train rides very similar to life journeys metaphorically. Trains take people from childhood to youthhood, student to working class, innocence to maturity. I am very familiar with train rides yet I think it is a very good subject to explore because of the different connections everyone has with the trains.
I am very interested in the idea of surrealism and exploring the unconscious. Symbolism plays a big role in my film. For each of the train cars there are numerous of symbols and metaphors involved. For the first train car, the fish is a major symbol representing the little girl's imaginary impulses and innocence. The fish was then hooked, killed, cooked and then delievered back to the little girl in the second train car. This is metaphorically saying the girl's imaginary impulses and innocence were killed as she grows up. I remember hearing the saying of "highschool is like a jungle". Therefore I am making my second train car in the looking of a forest, with different animals representing the different rankings of a social hierarchy. After eating the fish, the girl transforms into a rabbit which has low hierarchy in the jungle known by default. After getting teased and humiliated, the girl eventually gets provoked and fights back for herself. In the last train car, it will look very commercial and minimal at the same time. There are going to be blank cubes rotating and moving in robotic motions symbolizing the motions of the social class. She tries to follow and joins the motion but could not fit in. She then finds an empty cube, fits herself in it, and joins the robotic motions of the cubes. The camera then zooms out to see that the cubes are actually the gears that supports the movement of the train. The train ends as another girl gets on a train on a train station.
I consider the mood for my animation as melancholy. One might relate to my film by thinking how one does not want to grow up and mature but gets forced into doing so. I think the process of growing up is not easy, but it is mandatory to do so. I have heard stories of friends going into the society, not doing what they were taught in school, but doing very restricted and non creative tasks. The ending of my film in a way is saying one has to depersonalize oneself when joining in the society(the cubes). However, standing from a positive point of view, becoming a cube and playing a part of the team supports the whole system: the train or companies we will be working for in the future.
Work Cited
Jung, C. G. Dreams. [Princeton, N.J.]: Princeton UP, 1974. Print.
2011年10月4日星期二
NEW Proposal!!
Summary:
To produce a two and a half minute animation about a girl’s journey on a train to illustrate a sense of predestination and trial of fitting in different environments.
Synopsis:
A girl travels through sections of a train representing different segments of her life.
Description:
This film is about a girl’s journey on a train. Each of the cars in the train represents different part of her life. At first she gets in the second section of the train from curiosity where she transformed into a rabbit and tried to fit in by changing her behaviours and personalities. She then gets forced into the last part of the train because things get caught on fire. In the last car of the train, she fitted herself into a white cube to join a robotic and mechanic movement of the train gears. This project is about predestination and trial of fitting in. I understand trains or skytrains as transportations that go from one destination from another. Sometimes one cannot get off after she/he gets on or does not know where the final destination is. I see trains similar to life journeys because sometime I think one’s journey for life is predestined: one goes to school, gets a proper job, get married have a kid, etc. Trying to fit in is a major part of the story as well. At first, the young girl does not need to fit in to the first train car because children do not need to try to fit in, it is very imaginary and fantasy like which is very suitable for children with imaginations. Second, the girl transformed into a rabbit which then changed herself to fit in because of the complexity of the hierarchy system (other animals laughing and teasing at her). In the last train car, the girl/rabbit tries to fit in with the rest of the society by eliminating her personalities and be a part of the society.
This whole animation is composed of surrealist narrative animations. There will be symbols, scenes that portray feelings and state of the girl’s life. My whole point of the film is for the viewers to find some connection with the character, at which ever stage of the train. Also, I want to make this film visually attractive.
Visual Treatment:
The style I am going for is going to be a combination of hand drawn animation and digital puppet animation. I am going to deposit loads of hand drawn textures in Photoshop and combine it with digital coloring and layering. The digital puppets are going to be animated in After Effects.
Visual Samples:
Concept Art
Character Design
Background Prototype
Sound Treatment:
I will use both sound effects and composing music pieces. I am thinking of creating different mood for each of the segments of the train using music pieces while connecting them with sound effects like footsteps and door cracking sounds. For the first part of the train, it is going to be a more childish like, fantasy and magical piece. During the middle part of the animation, there will be a more intense piece. The last part is going to be composed of digital and mechanic music.
Budget:
External Hard Drive $150
Business Cards $100
Paper $50
Scraping/ Texture/ Pattern Paper $150
Composer $300
Sound Designer $300
Miscellaneous $40
Total $1090
2011年4月20日星期三
Senior Project Writeup
Summary:
To produce a 3 minute installation about a girl’s journey on a train to illustrate a sense of predestination.
Synopsis:
A girl travels through sections of a train representing different segments of her life.
Description:
This installation is about a girl’s journey on a train. Each of the cars in the train represents different part of her life. At first she gets in the second section of the train from curiosity and desire, while she gets forced into the last part of the train because things get caught on fire. This project is about predestination. I understand trains or skytrains as transportations that go from one destination from another. Sometimes one cannot get off after she/he gets on or does not know where the final destination is. I see trains similar to life journeys because sometime I think one’s journey for life is predestined: one goes to school, gets a proper job, get married have a kid, etc.
This whole installation is composed of surrealist narrative animations. There will be symbols, scenes that portray feelings and state of the girl’s life. This will be a loop installation so the final moment of each loop will be the viewers standing from the protagonist’s point of view looking in the interior of the train (4 screens). It will leave the viewers a question after watching: whether or not our lives are predestined, whether you want to leave the train if you have the option to.
Visual Treatment:
I am going to combine both traditional and experimental methods in the production. I am going to project 4 screens of animation onto the four walls in a room, creating the 3-dimentional atmosphere. Each screen will be connected so the character can travel from on screen to another, so it is like a 360 degrees cinema for the viewers. For each of the sections of the train, it will look visually and aesthetically different. My first thought of this are texture and traditional drawings deposited digitally for the first car of the train, digital texture and maybe some other experimental technique for the second car and 3d maya for the final segment.
Sound Treatment:
I will use both sound effects and composing music pieces. I am thinking of creating different mood for each of the segments of the train using music pieces while connecting them with sound effects like footsteps and door cracking sounds. For the first part of the train, it is going to be a more childish like, mild and calm piece while during the middle part of the installation, there will be a more intense and emotional piece.
Budget:
Paper $50
Scraping/ Texture/ Pattern Paper $100
Composer $250
Miscellaneous $40
Total $440
Concept Explaination + Short Anamatic
top view:
projections on all 4 walls in the room, viewers standing in the middle, so it is like a 360 degrees cinema, we can turn in every way and are able to see different anamations on different walls
4 panels of the four walls layout flat:
how it might look like in real 3 dimensional space:
Short Anamatic
projections on all 4 walls in the room, viewers standing in the middle, so it is like a 360 degrees cinema, we can turn in every way and are able to see different anamations on different walls
4 panels of the four walls layout flat:
how it might look like in real 3 dimensional space:
Short Anamatic
creative explorations clip + writeup
creative explorations clip
Writeup:
1) First Stage (Sound Development)
*Inspiration came from sounds of footsteps, wind and knocks on metallic staircase
*Trying to portray two different worlds, linking them with a sharp metal knock sound, trying to add depth to the overall sound design
2) Second Stage(Anamatic Development)
*Trying to contrast two different worlds, one is more realistic versus more of an abstract, dream like world (surrealist type of work)
*Developing symbol in the scenes: Chair- a thing one wants to sit on to relax, which can also be a trap (physically and mentally) to enter another imaginary world
*The chair might be imaginary or physical. There is no definite meaning for the story, it is open for different interpretation depending on one’s personal experience
3) Third Stage (Character Development)
*I imagine this character as an asexual worker who has a routine lifestyle. He/she just comes back from work and tries to relax in a park/natural kind of area
4) Fourth Stage(Setting Development)
*The first setting being a relaxed natural environment while the second setting being a dangerous abstract setting with cliffs and sharp edges
5) Fifth Stage(Style Development)
*Style: I played around with pattern collecting from online resources and physically scanning scrap patterned paper and composite them in photoshop to create a more natural looking background.
*Puppet: I used traditional technique for drawing out the puppet at first and scanned and made a digital puppet from the pencil drawing which adds an organic feeling and a contrast to the background
*Colors: For the first setting I chose more calm colors and patterns to create a soothing feeling, while for the second setting I chose more edgy and high-contrast and un-natural colors and patterns to stimulate viewers’ sight.
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